To be good user experience folks, we need to crack open some psych 101 textbooks, learn what motivates people and then bake these ideas into our designs. A presentation by Stephen P. Anderson
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The Art & Science of Seductive Interactions
To be good user experience folks, we need to crack open some psych 101 textbooks, learn what motivates people and then bake these ideas into our designs. A presentation by Stephen P. Anderson